Monday, June 7, 2010

Changes! Oh no!

One of the key reasons that mobile development is fun (no, Jobs, it isn't Obj-C) is that developers get to deal with a fast moving field that present special challenges. A few hours ago, Steve Jobs announced the new iPhone that everyone already knew about because some guy left it in a bar. It includes a higher resolution screen, a new camera, and a higher resolution version of the old camera.

How does this affect us? Well, we aren't sure yet, but we'll post about it. Certain to change are the positioning of custom elements on the screen, because those measurements are in pixels. We might also need to use higher resolution images. As we move through those kinds of issues, including how to tell which version is running, ect., we'll be sure to write about it.

-- RTG

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